Archive for the 'Effects' Category

Oct 06 2012

Live at the Health & Fitness Expo – October 5 & 6, 2012

The Arts Council for Long Beach was given a space at the Long Beach Marathon’s Health & Fitness Expo, and they contracted my Toaster Music cohort, Sumako, to curate it. He gathered a talented group of local artists to body-paint lovely bikini-clad models while I performed my unique brand of lap steel & synth based live looping. There was also a muralist working directly behind me. All in all, it was a really enjoyable experience, with everyone working at a high level, and sharing a sense of collective comraderie.

On Friday, I performed for just shy of 5 hours, and on Saturday I performed for 6. It was, ironically, a musical marathon of sorts.

I used two main sound sources: 1) My custom built Indy Rail Lap Steel Guitar, and 2) My beloved Novation Nova Digital Modeling Analog Synth.

The guitar runs through a series of effects: MXR El Grande Bass Fuzz -> Marshall Vibratrem -> Home Brew Electronics Psilocybe Phaser -> Danelectro Surf & Turf Compressor -> Ernie Ball Volume Pedal Jr -> Digital delay. On Saturday, just for variety’s sake, I swapped the El Grande for my cherished ZVex Wooly Mammoth. It was tasty.

The Nova is a great synthesizer, made by a company called Novation in the late 90’s. It is a computer based synth that simulates analog circuitry. It doesn’t have a keyboard, so it was being controlled via MIDI by a Korg Kaossilator Pro. This is a musical instrument in its own right but, in this case, I was using it as a ‘keyboard.’ The Kaossilator Pro can be programmed with both scale and key settings and, when I move my finger across the touch screen horizontally, it sends only those notes to the Nova.

Both instruments go into a GigaDelay, set for 8 seconds, via a Mackie mixer, where I do lots of stereo panning. You can see a photo of the rig, more or less, below.

Anyway, before I blather any further, here are excerpts from both days:

Craniundulant – Part 1

Craniundulant – Part 2

Part one consists of excerpts from Friday’s performance. I selected several complete movements and strung them together. It reflects more accurately what I do.

Part two was created differently. I divided the 6 hour performance into 10 minute segments and, from each segment, took a two minute chunk. These chunks have a 30 second overlap, where they fade into each other. Thus, you get a brief snapshot of the evolving performance without ever hearing a complete movement.

Here’s a crappy photo of my rig:

HFExpoRig

And here’s a photo, taken by Gertrude Erin Grayson IV, who is the talented artist that is painting the mural behind me:

Artist Village - Day 1

Here’s a shot of the Saturday crew:

Here’s a shot of the Friday crew:

Here are other photos, posted on facebook, and a bunch more posted by Sumako.

I must say that everyone really stepped up, and brought their ‘A’ game to the event. Everyone was really kind and supportive, and it was a real joy to be a part of the event. Mad props and kudos to Sumako for pulling this together with very little time. It was great.

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Apr 12 2006

LP 45 Second Project

When I performed at the Dung Mummy Anniversary event last month, I met a young man by the name of Adam Reese. He performed with the Hop Frog Drum Jester Devotional, smacking a mini trap set. A few days ago he contacted me about a project of his own that he wanted me to participate in. Evidently, he’s producing a compilation LP with tracks by a multitude of artists. Each track, however, must be no more than 45 seconds. This is a unique challenge. He explained that he wasn’t really looking for ‘noise’ stuff. He said he’d enjoyed my performance, and was hoping for something reflective of that. Well, leave it to me to take a perfectly good suggestion and corrupt it terribly. I took the audio from the middle portion of my performance, the bit with the Indy Rail lap steel, and time shifted it from nearly 12 minutes to exactly 45 seconds. I also applied a wee bit of dynamic processing, reverb, EQ, and dropped the audio down one octave.

Hear the result

      here
. [NOTE: This is an uncompressed WAV file that’s about 7.5 MB.] Now, I don’t know if this will be my actual submission, but the result was interesting in a ‘tweaky’ sort of way.

Please let me know what you think by leaving a comment.

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Mar 19 2006

Guitar Effects

The signal chain for my performance was:

The Gretsch BST-1500 and/or the Industrial Guitar Indy Rail > Ernie Ball VP Jr Volume Pedal > HBE UFO (fuzz/octave) > Analog Man Sun Face (NKT275 with Sun Dial mod) (fuzz) > HBE Psilocybe (phaser) > Marshall Vibrotrem > DOD DFX94 Digital Delay/Sampler > Line6 Delay Modeler > Fender Blues Jr. Amplifier.

I also used a cheap digital voice recorder, purchased in Little India, that I played by holding it against the pickup of the lapsteel. You can hear this about 5 minutes in. Later, I also use an Ebow to create long sustained notes. You can hear this toward the end, around 9 minutes or so.

The set of guitar effects I use is designed to provide me with a wide sonic pallet. Each one adds to or changes the sound in a distinctive way. I sometimes use them by themselves, or in combination with other pedals. With the 7 pedals, there are countless variations possible.

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